APOSTLE

grace remains

First-person. No attack button.

Real gameplay, recorded on an Android phone.

You never harm anyone. The only thing you can do to a person is heal them. Receive what they throw until the anger runs out, then spend it setting them on their feet.

Free · No ads · No purchases · No accounts · Plays offline

The game

Thirty-eight Roman soldiers close the harbor road at Caesarea. You have no weapon, and you keep full control the entire way. You walk into the line, and one man after another is thrown off his feet without being touched.

“But he passing through the midst of them went his way.” Luke 4:30, King James Version

You are an apostle in training. The teacher is never shown and never speaks here. The game is only the practice, carried by someone who is not good at it yet.

There is no attack button, and you carry no weapon. Hostile people throw stones at you, and pressing RECEIVE at the right moment means the stone lands in you instead of on you. What was thrown in anger becomes Grace. Grace powers one aimed beam: it heals people who are suffering, quiets accusers, and cleanses what blocks the road. Receive enough of a thrower’s stones and his anger runs out — you break him by absorbing him, not by aiming at him. Resting at a waystone returns Grace as well.

Accusers drain your Grace while they talk. Waystones give it back. Stones arriving close together can be chained. Weather crosses the open ground, crowds and camels stand where you meant to walk, and fear is harder to walk through than anything anyone throws.

On the Jericho Road there is one drawn blade in the whole game, and you do not draw it. Someone who loves you decides you need defending, and cuts a man down. The round will not end until you heal the man who came to arrest you.

Somewhere in the dust is a person past helping. Raising that one asks for a deep reserve of Grace and one unbroken channel, and nothing about it is owed to you.

Something passes over the last valley near the end. It is not explained.

Jesus is never shown and never voiced, and no words are put in his mouth.

Screenshots

Six rounds

  1. I — The CallingA village morning beside the river.
  2. II — Capernaum ShoreThe shut gate, the storm, and Saul watching.
  3. III — The DecapolisTen cities’ crossroads — a market full of need.
  4. IV — CaesareaRome’s harbour, healing under the enforcers’ watch.
  5. V — The Temple CourtsGreed on every table — turn them over with light.
  6. VI — The Jericho RoadThe long road down to the gate, and the summit.

grace remains

Every stone you receive becomes light.

Get it

iPhone & iPad

iOS 15 or later. Landscape.

Download on the App Store

Mac

macOS 12 or later. Keyboard and mouse.

Download on the Mac App Store

Android

Android 8.0 or later, 64-bit. Phones and tablets, landscape.

Get it on Google Play

What it doesn’t do